AI Insights · Timothy · April 2022
Top 5 Puzzle Games on Android in Peru Q1 2022
Analyzing the performance of the top 5 puzzle games on the Android platform in Peru during Q1 2022, we observe trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 puzzle games on the Android platform in Peru demonstrated varied performance trends. Here's a closer look at each app's weekly downloads, revenue, and active users.
Angry Birds 2 by Rovio Entertainment Corporation saw a fluctuating trend in weekly revenue, beginning the quarter at around $548 and peaking at approximately $930 by the end of January. Downloads started at 9.1K in late December, dipping to about 6.3K in mid-January, and then stabilizing around 8.5K through most of February and March. Active users began at 35.2K, saw a slight decline to 29.7K in mid-January, and then gradually increased to 34.1K by the end of March.
June's Journey: Hidden Objects from Wooga experienced a spike in revenue in late January, reaching $1.1K, before stabilizing around $400 to $700 for the remainder of the quarter. Downloads were initially low, around 100 to 150, but saw a significant increase in March, reaching up to 471. Active users followed a similar pattern, starting at 13.5K, dropping to around 11K in February, and then rising to almost 14K in early March before ending the quarter at approximately 11K.
Manor Matters by Playrix showed a steady increase in weekly revenue, peaking at $406 in early February and ending the quarter at $326. Downloads saw a remarkable jump in late March, from 935 to over 10K. Active users also saw a significant rise in March, reaching over 31K by the end of the quarter.
Five Nights at Freddy's 2 by Clickteam USA LLC had a modest revenue performance, peaking at $293 in late January and then stabilizing around $70 to $80 towards the end of the quarter. This title did not report any downloads or active users data.
Words of Wonders: Crossword from Fugo Games showed consistent revenue throughout the quarter, starting at $138 and peaking at $260 in mid-January. Downloads were strong, starting at over 30K and maintaining a level around 10K to 20K through the quarter. Active users began at 134.8K, showed a slight decline to around 93.7K in February, and ended the quarter at approximately 100.4K.
The data for this analysis comes from Sensor Tower, where more insights on app performance can be found.